Fashion photographer Per Zennstrom & 3D artist Torsten Weese collaborate on a multimedia project, White Noise Shores, that juxtaposes 3D technology with old-school photography in order to create sculpture compositions.
These beautiful shots resemble human bodies that mesh with what seems to be the digital fabric of what makes the basic 3D animation. The stunning compositions are strictly rendered in neutral colors and, at times, its vague composition is reminiscent of early abstraction (in that it is not fully abstract since it is somewhat figurative).
After the real-life photoshoot, the 40-50 still frames captured were uploaded into the free AutoDesk 123D Catch software which allows anyone with an internet connection to create real 3D models of virtually any object. The software stitches the images together and produces a 3D model in about 30 minutes.
The model acquired through the AutoDesk was then“sculpted by hand” in Sculptris to refine and enhance the digital sculpture. The next step was to hand the model over to Thorsten Japser Weese and his team at Recom-CGI for processing and editing. The camera flight and the rendering for the ANIMATION is done inf VRED professional and the passes were comped in NUKE and got little FX in After Effects. The team at Recom rendered a number of stills, video and 3D models which were then brought back to Per Zennstrom for final editing in Premiere and After Effects.
(via Eternal Optimist)